Got Teachers? Need Training?
Whether you are new to the maker movement or you just want to learn a new skill, Bit Space has a course for you. We provide hands-on training to educators giving them the experience and techniques they need to bring making into their classroom.
A Hands-on Environment
We believe in learning by doing. The experiential learning environment of our professional development grounds teachers in the process of design thinking and puts them to work engaging in the same types of designing and making their students will experience.
Customized for Maximum Impact
Educators can choose from our in-house workshops or a custom professional development experience designed for their school. Whether it’s school-wide design thinking workshops, on-site training for specific tools and machines, or working alongside educators in the classroom, we have a wide variety of options to suit your needs.
Our professional development sessions put both traditional and cutting-edge maker technologies into your hands, giving you the proficiency to bring what you learned into the classroom. We’ve been showing kids how to make stuff for years; let us show you what we’ve learned!
Through a combination of instructor-led demonstrations, hands-on individual activities, and group discussion, each session covers one topic in the realm of making. You’ll try your hand at different techniques and getting hard-earned tips and tricks that we’ve learned from thousands of student projects.
Below is the list of our available sessions. Click here or on the titles below to see full descriptions of our course offerings.
- Design Thinking
- Material Construction: Cut-Drill-Connect
- Material Construction: Carve-Laminate-Mold
- Vector Drawing + Vinyl Cutting
- 2D Cutting (Laser Cutter)
- 3D Modeling I (Fusion 360)
- 3D Modeling II (Fusion 360)
- 3D Printing (3D Printer)
- 3D Cutting (CNC Machine)
- Electronics I (Hello LED)
- Electronics II (Sensors + Actuators)
- Programming with Arduino
- Video Games + Virtual Worlds (Unity)
- Programming with Unity I
- Programming with Unity II